Vist Genki!

Format: Super Famicom
From: Angel
Year of Release: 1993
Onscreen Language: Japanese
Campaign 1 - Banner 2

Sailor Moon

Bishojo Senshi Sailor Moon
(Pretty Soldier Sailor Moon)
"Sailor Moon" (France)

A fairly standard 'Final Fight' clone with all the elements you'd expect. For one or two players.

There are five Sailor Scouts to choose from. Each has the standard punch combo, jumping attack, grapple attack and throw the only detour from the usual is the inclusion of two special moves; one activated by holding down 'attack' and the other, more powerful of the two, by pressing 'attack' and 'jump' together although this will cost you a decent chunk of energy.

The gameplay consists of nothing more than; walk left until the screen stops scrolling, defeat several waves of identical bad guys-repeat. While this is true of any scrolling beat-em-up the uninspired level design and lack of background interaction makes Sailor Moon more of a chore to play, especially in one player mode. Even the energy boosting cakes and sweets are simply laying on the ground rather than hidden under an item of scenery (although neither option sounds too appetising).

On the plus side the graphics are good although little to no use has been made of the Super Famicom's trademark graphical trickery. The sprites are large and well animated and the backgrounds are detailed. The music is fitting and never annoying. The same can't be said for the speech samples which accompany your attacks and damage which soon grated on my nerves.

Sailor Moon is nothing out of the ordinary. Fun in short bursts but absolutely nothing new.

Note: An improved version was released for the Mega Drive a year later.

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